Dancer
Hit Points:
First Level - 8 + Constitution Mod.
Level 2 Onward - 1D8 + Constitution Mod each level.
Hit Dice:
1D8 per Dancer Level.
Proficiencies:
Light Armor, Simple Weapons, Longsword, Short sword, Rapier, Scimitar, Whip.
Saving Throws:
Dexterity and Charisma
Skill Proficiencies:
Acrobatics, Deception, Perception, Performance, Persuasion, Sleight of Hand..
Starting Equipment:
- Longsword OR Whip
- Disguise Kit OR Forgery Kit
- Entertainer's Pack OR Burglar's Pack
- Fine Clothes OR Costume Clothes.
- 10 Gp
2D4 x 10 gp
Read More: Dancer