Dragon Knight
Hit Points:
First Level - 10 + Constitution Mod.
Level 2 Onward - 1D10 + Constitution Mod each level.
Hit Dice:
1D10 per Dragon Knight Level.
Proficiencies:
Light Armor, Medium Armor, Shields, Javelin, Mace, Quarterstaff, Spear, Glaive, Halberd, Lance, Morningstar, Pike, Whip.
Saving Throws:
Strength and Constitution
Skill Proficiencies (2):
Acrobatics, Animal Handling, Athletics, Intimidation, Nature, Perception, Performance, Survival.
Starting Equipment:
- A Glaive, Halberd, or Lance, OR a Mace and Shield..
- Scale Mail OR Leather Armor and 10 javelins.
- Quarterstaff and Whip OR Dungeoneer's Pack
- Diplomat's Pack OR Entertainer's Pack
3D4 x 10 gp
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