D&D 5E Character Builder

Paladin

Strike down your foes with divine powers!


Hit Points:
First Level - 10 + Constitution Mod.
Level 2 Onward - 1D10 + Constitution Mod each level.

Hit Dice:
1D10 per Paladin Level.

Proficiencies:
All armor, shields, simple weapons, and martial weapons.

Saving Throws:
Wisdom and Charisma

Skill Proficiencies(2):
Athletics, Insight, Intimidation, Medicine, Persuasion, and Religion.

Starting Equipment:
  • A martial weapon and a shield or two martial weapon.
  • Five javalins or any simple weapons.
  • A Priest's Pack or An Explorer's Pack.
  • Chain Mail and a Holy Symbol.
Starting Gold:
5D4 x 10 gp

Spellcasting Ability: Charisma

Spell Attack Modifier: Prof. Bonus + Charisma Mod

Spell Save DC: 8 + Prof. Bonus + Charisma Mod