D&D 5E Character Builder

Wizard

Learn the secrets of the arcane.


Hit Points:
First Level - 6 + Constitution Mod.
Level 2 Onward - 1D6 + Constitution Mod each level.

Hit Dice:
168 per Wizard Level.

Proficiencies:
Daggers, darts, slings, quarterstaffs, and light crossbows.

Saving Throws:
Intelligence and Wisdom

Skill Proficiencies(2):
Arcana, History, Insight, Investigation, Medicine, and Religion.

Starting Equipment:
  • A Quarterstaff or a dagger.
  • A components pouch or an arcane focus.
  • A scholar's pack or an explorer's pack.
  • A spellbook.
Starting Gold:
4D4 x 10 gp

Spellcasting Ability: Intelligence

Spell Attack Modifier: Prof. Bonus + Intelligence Mod

Spell Save DC: 8 + Prof. Bonus + Intelligence Mod