Satyr
Ability Score Changes: +1 Dexterity, +2 Charisma.
Size: Medium
Speed: 45-ft
Special Senses: Dark Vision (Black & White)
Languages: Common, Sylvan.
Special Proficiencies:
None.
Fey Ancestry:
You have Advantage on Saving Throws against being Charmed. Magic cannot put you to sleep.
Goat's Charge:
Immediately after taking a dash movement and ending adjacent to a creature, you may spend an additional action to ram the enemy with your horns which deals 1d6 bludgeoning damage.
Pipes:
You have a set of small pan pipes on your person. By playing your pipes, you can cast spells. You can cast the Vicious Mockery cantrip. At 3rd level, you can cast Entangle(1/day),at 5th level, you can cast Suggestion(1/day)
Exotic Body:
Normal articles don't fit you, and your people do not clothe or armor themselves. Any garments you wish to wear must be custom-made with a material cost equal to the base item plus 50%. This does not include any service fee a craftsman may charge you.