Dragonborn
Ability Score Changes: +2 Strength, +1 Charisma
Size: Medium
Speed: 30-ft
Special Senses: None.
Languages: Common, Draconic.
Special Proficiencies:
None.
Breath Weapon:
As an action, you can breath an elemental attack based on your Draconic Ancestry. All creatures within range must make a Saving Throw(Dexterity for all elements except Poison and Cold, which use Constitution.)
Your Save DC is 8 + Con Mod + Prof. Bonus.
Your Damage is 2D6 and a successful Saving Throw results in 1/2 Damage. You can only use this ability once between short or long rests.
Damage Increases:Lv6 - 3D6, Lv11 - 4D6, Lv16 - 5D6.
Draconic Ancestry: Black(acid,) Blue(lightning,) Brass(fire,) Bronze(lightning,) and Copper(acid) Dragons deal damage in a 5x30-ft Line.
Gold(fire,) Green(poison,) Red(fire,) Silver(cold,) and White(cold) Dragons deal damage in a 15-ft Cone.