Elf
Ability Score Changes: +2 Dexterity
Size: Medium
Speed: 30-ft
Special Senses: Dark Vision
Languages: Common, Elven.
Special Proficiencies:Perception
Fey Ancestry:
You have Advantage on Saving Throws against being Charmed. Magic cannot put you to sleep.
Trance:
You meditate in a state of semi-conciousness for 4-hours instead of sleeping.
High Elf:
Ability Score Changes: +1 Intelligence
Cantrip: You know 1-Wizard Cantrip. Your spellcasting ability is Intelligence.
Extra Language: Learn 1-addional language.
Elven Weapon Training:
You gain proficiency with Longswords, Shortswords, Longbows, and Shortbows.
Wood Elf:
Ability Score Changes: +1 Wisdom
Fleet of Foot: Your speed increases to 35-ft.
Mask of the Wild: You can attempt to hide while only lightly obscured when in natural environments(ex. fog, brush,etc.)
Elven Weapon Training:
You gain proficiency with Longswords, Shortswords, Longbows, and Shortbows.
Drow:
Ability Score Changes: +1 Charisma
Superior Darkvision: Your Darkvision is increased to 120-ft.
Sunlight Sensitivity: You have Disadvantage on Perception Checks and Attack Rolls on targets when they are in direct sunlight.
Drow Weapon Training:
You gain proficiency with Rapiers, Shortswords, and Hand Crossbows.